Have you ever wanted to take photos of a random guy dancing in a park from morning until evening? Well here is your chance, compliments of CameraSim. Available as a FREE download right now is the first “preview” version showing where CameraSim is heading.
[...insert "swooshing" sound of pendulum swinging other way...]
So this time ’round, I’m releasing discrete chunks of functionality to hopefully get constructive feedback along the way.
There aren’t a whole lot of features yet, but I do want to give a few explanations of what is here:
This is a 3D environment, but this is NOT a 3D game. Walking, running, jumping, crouching and strafing are cool and all, but it takes so many friggin controls to do those things. It’s way too complicated — that was the #1 complaint I got about CameraSim 3D. The new controls here are my attempt to simplify composing a shot in a 3D world.
The dancing guy
I needed something to be moving, sort of like the little girl’s pinwheel in the original CameraSim. The dancing guy will give me something to work with when I am ready to simulate motion blur. Also, it’s fun to see someone dancing like no one is watching.
You can dial in golden hour, harsh noon, shade and even tungsten lighting to demonstrate a variety of lighting scenarios. This will later be used to show the effects of white balance and fill flash.
If you’re a photography instructor looking for a new teaching tool, please try out the free download and give me your feedback.
I’m eager to see where this goes.